



Before I started working with Maya I was adamantly against trying it. Who would have thought that within a few years I'd be trying to work in the field?
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I have over 4 years of 3D experience, and have worked on projects like "The 23rd Floor" for the Benjamin Harrison Presidential site and the recreation of the Madame Walker Theatre before their most recent reconstruction. I've been a project manager on a variety of teams, and am currently the project manager of the Serious Game Development and Art Therapy project with Professor Joseph Defazio at IUPUI for 3D management and research around Type 1 and Type 2 diabetes.
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When I'm not working I'm improving my 3D skills by studying topics around Maya, Blender, Zbrush,. Substance Painter, Unity, and much more to better my understand of the PBR Pipeline and speedup my workflow.